Method · play studies · version 1.0

A practical protocol for documenting play

Use this worksheet before making a claim about what a game does. It keeps the tested conditions, observed events and later interpretation close enough to inspect.

Record conditions first. Keep observation and interpretation separate.

A useful play study shows which version was tested, what the researcher tried, what happened and where the conclusion becomes uncertain. This does not make a subjective interpretation objective. It makes the route to it inspectable.

  1. 01

    Choose one question the session can answer

    “How does the game work?” is too broad. Use an observable relationship: how a warning changes the next action, or which information is withheld before a decision. Write the question and possible counterevidence before play.

  2. 02

    Fix the conditions around the game

    Record platform, region, version, patch state, media or storefront, input, language, difficulty, accessibility settings, modifications, account state and network availability. Mark unknown details instead of guessing.

  3. 03

    Keep a timed event log

    Each entry names the action, visible or audible response, and the state before and after. When possible, timestamps should point into a retained capture.

  4. 04

    Separate four kinds of statement

    Observation describes what the session exposed. Source records what documentation, code or another person reports. Interpretation connects material to a reading. Unknown names the gap that blocks a stronger claim.

  5. 05

    Attack the first interpretation

    Repeat the event when possible, then change one relevant condition at a time. Look for counterexamples and plausible alternative explanations.

  6. 06

    Publish the evidence boundary beside the result

    Put the version and central limitation near the top. Link sources where they support a claim. Name the author, editor, conflicts, AI assistance and correction route.

Browser-local tool

Use the protocol in your browser

The interactive worksheet enforces a four-minute boundary, stores the draft locally and exports Markdown or JSON. It needs no account and uploads nothing.

Open the Play Study Worksheet

Copyable worksheet

Play-study record

STUDY
Question:
Initial expectation:
Evidence that would challenge it:
Out of scope:

CONDITIONS
Game / edition:
Platform / region:
Version or build:
Date / duration:
Hardware / input / display / audio:
Network / account state:
Language / difficulty:
Accessibility settings:
Mods or external tools:
Unavailable features:
Unknown conditions:

EVENT LOG
Timestamp:
Action or input:
State before:
Observed response:
State after:
Capture or note reference:
Repeat result:
Alternative explanation:

CLAIMS
Observation:
External source:
Interpretation:
Unknown:
Counterexample:

PUBLICATION BOUNDARY
What this session supports:
What it cannot establish:
Rights or privacy limits:
AI assistance:
Responsible editor:
Correction contact:

Where the method stops

This protocol is for small, inspectable editorial studies. It does not replace participant research, ethnography or statistical claims about a population.

Sources and adaptation

This is an original Nightmare Mode working protocol. It draws on Consalvo and Dutton's qualitative toolkit and the Digital Game Analysis Protocol (DiGAP) without reproducing either protocol.