There’s a problem with the sound in games that appeared in the last 5 years. Many “well done” console ports to the PC such as Alan Wake and Dragon Age 2 actually have a serious problem. If you run these games in stereo mode, the original intent of the sound designers is subverted and you are instead presented with a broken version of the game. Unless you know what the game is supposed to sound like you wouldn’t know that you’re getting a compromised version of the intended sound experience. Even critics and technically knowledgeable gamers seem to have overlooked this issue despite it appearing in many games over several years. It’s an issue of sound samples not being played properly, compromised dynamics and ultimately a lesser emotional impact than was present in the original design.
Read More from Soundscapes – The broken sound of console ports

