Tag Archives: 3DS

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Dream Drop Distance? Really?

The next spinoff for the Kingdom Hearts series will be arriving on our shores for 3DS in 2012. Although this isn’t as surprising as the localization of Xenoblade, it’s good news for less jaded Kingdom Hearts fans who aren’t sick of non-numbered titles in the series. Kindgom Hearts 3D will be a brand new story naturally featuring 3D graphics and Sora and Riku as the two playable characters as well. The Disney-themed worlds will (thankfully) be all new including the likes of Hunchback of Notre Dame and Pinnochio. There’s also the surprising, but welcome inclusion of cameos from the main cast of The World Ends With You.  Although director Tetsuya Nomura states that the game is just as important as a numbered title in the series, I’m still waiting for a proper Kingdom Hearts 3 on PS3.

Dream Drop Distance? Really?

Read More from Kingdom Hearts 3D confirmed for U.S. release, keeping awful title

Feature

I have a problem, an addiction really, and I hear admitting it is the first step to recovery. It wasn’t always a problem; back before Yoshi’s Island I was a hale and healthy chap without this crippling hunger. The real damage was when Mario 64 came around and gave me my first star. It was delicious, easy to get, and oh so satisfying. The more stars I got, the more levels I could open, but I soon realized I was only opening them so I could get more stars. I was hooked.

The games have changed over time. Sometimes I was after stars, other times coins that were larger then the other ones; basically whatever the games were pushing I was after. Now we have Super Mario 3D Land and its three coins per level. I won’t leave a level without them. I can’t leave a level without them. If I miss one and can’t go back I will immediately hurl Mario to his death. This has caused a bit of a delay for this review.

Look, the logo has a tail!

That introduction is brought to you by my need for a support group and a sponsor, but also to lend …

Read More from Killing Mario for coins in Super Mario 3D Land

NINTENDO3DS

As far as hardware releases go, Nintendo’s 3DS got off to one of the more rocky starts in recent memory. An early reveal and a rushed release left consumers with an underwhelming list of launch titles earlier this year, not to mention a hefty asking price and health concerns from its 3D component. In spite of all this, Nintendo of America’s Reggie Fils-Aime revealed that the console has eclipsed it’s predecessor’s first-year sales in just eight months.

“3DS has been having positive momentum since the digital content came onboard with the eShop, the launch of Ocarina of Time and obviously the price reduction,” he said in a recent interview with Time Magazine. “In sales through this past Saturday—8 months—[the 3DS] has outsold the full 12 months of the original DS. During that 12 months time, the original DS sold 2.37 million and we just surpassed that this past Saturday, so we’ve got real good momentum going into the holidays.”

An impressive feat, considering the success of the DS over the past few years. Speaking of which, though its successor has been on the market for nearly a year, Nintendo are looking to continue supporting the DS for the foreseeable future.

“As we introduce …

Read More from 3DS beats DS’ first-year sales in eight months

3ds

You would think that most 3DS owners would play the handheld largely for, you know, the 3D part. After all, it’s the first gaming device to sell itself on 3D – without glasses, no less – and despite the criticisms hurled against its rushed release and lack of launch titles, it’s an impressive technical feat. Yet a recent survey from research firm Interpret LLC found that over a quarter of respondents thought that 3-dimensionality made the handheld worse.

Speaking at the 3D Gaming Summit in California last week, Interpret’s Dan Casey revealed that 28% of the 1,600 players who took the survey felt that 3D detracted from the experience, while only 22% thought it improved gameplay. 13% of players used the handheld device with the 3D completely switched off.

Casey also revealed that players much prefer the prospect of an immersive, big-screen TV 3D experience – 56% cited a playable console connected to their television as an ideal 3D experience, while only 7% would prefer handheld 3D gaming.

Awareness for the 3DS was up by 60% – which is kind of a given, seeing as how it wasn’t around a year ago – but when there are more people actively avoiding the main …

Read More from Nearly A Third of Players Think the Nintendo 3DS is Better Without the 3D

LJBYD

Fresh off the pages of 4chan (so take this with a grain of salt), a supposed Nintendo document has been leaked revealing the name and logo of the newest entry in the much beloved Smash Bros series. Incorporating the Wii-U’s already silly name to make something that sounds even worse, the game is set to be called Super Smash Bros. U-niverse. While it remains unconfirmed at this time, Nintendo revealed at this year’s E3 that a new Smash Bros game is headed to the Wii-U and 3DS, with support for cross platform connectivity between the two version.

 

 

Read More from Rumor: New SSB Titled Super Smash Bros. U-niverse

ambassador program

When a company is in the video game market, it needs to be on top of the community, understand its user-base, and interface with them to sell product and keep them coming back for more. The company as an entity needs to be just as big a fan as its patrons, in the trenches of the hobby rubbing shoulders with its core users.

Or it can ignore all of those things and just do whatever the hell it wants, like Nintendo. It worked with the Wii, where they basically ignored every trend of the industry and every last fan to deliver a waggle simulator unrivaled on the market. As you may recall, this thing would consume the souls of disappointed gamers and shit cash all over Nintendo’s offices like one of those yappy dogs that managed to eat laxative chocolates. Like that yappy dog, it would eventually expire in a pool of filthy money, prompting Nintendo to rethink its system, and cause them to release a handheld for its core base to help bridge the gap to its next console release. Since this article is anything but timely, you of course know the punchline to this joke. Nintendo didn’t learn …

Read More from A look into the Nintendo Ambassador Program: Or how the game Yoshi is the greatest threat to democracy.

MH4

Gaming sites are fun to read again as news from TGS11 is making it’s way to the internet. Naturally it looks like we’ve got news on one of the biggest (if not the biggest) video game franchises in Japan, Monster Hunter. Nintendo has announced both Monster Hunter Tri 3G(data plan not included) and Monster Hunter 4. The former is a port of the fortunately successful title that was released on the Wii last year with some neat new features including all twelve weapon types and new monsters. It appears to be the flagship game for the 3DS’s new “nub” add-on, which is interesting since its Wii counterpart was used to push the improved Wii Classic Controller. The latter is a brand new game. The word currently is that it’s in preproduction, but that doesn’t mean we didn’t get an awesome trailer! The trailer(embedded below) was said to be a “concept video” meaning we can’t assume that- did he just jump onto that dragon!? If even 10% of that video reflects what Monster Hunter 4 will be like, I want that game yesterday!

Destructoid: Nintendo Shines a light on Monster Hunter 3G

Read More from Two Monster Hunters on the 3DS

3DS-Console

Thanks to Nintendo, photographers will no longer feel pressured to bring their art to life.  From September 1 to September 17, 2011 the Magnum Gallery in Paris will be exhibiting the works of eighty photographers, including such notables as Martin Parr, Thomas Dworzak and Gueorgui Pinkhassov. What sets this exhibit apart is the device used to capture the photos.

The Nintendo 3DS not only plays games, it provides a camera that converts pictures to three dimensions. It boasts a rare technology that allows the user to see the screen in 3D without the need for specialized glasses. Magnum Photos recognized the potential of the technology to create an entirely new artistic experience.

Parr was excited by the possibilities of the 3DS. “It’s quite amazing how it comes to life. It makes it so much more interesting.” He feels the camera aids the artist by providing the depth needed to make the subject appear more realistic. “That’s the potential I see. It can deal with more complicated things and make them interesting and compelling.”

The evolution of photography

The 3DS is continuing to ride a wave of good fortune since it dropped its hefty prize tag to $169.99 on August 12th. Nintendo …

Read More from Nintendo 3DS Takes the Art World by Storm

Deliverance3DS - big

Deliverance is a risky game. Developed by newcomer Southsoft for the 3DS, the game’s attention to detail strives to retain much of what made both the novel and 1972 movie American classics. And yet, this same attention to detail will feel misguided to some—primarily, those who play games to have fun. Nevertheless,  those who come into it with the right set of expectations will find Deliverance thought-provoking and powerful.

Consider the title a sort of reconnaissance effort on the part of Nintendo, who last E3 promised to bring more mature titles to the Wii U. And honestly, you can’t really get more mature than Deliverance: Written by James Dickey in 1970, this is the tale of the modern American male’s emasculation at the hands of suburban contentment. The plot itself revolves around four middle-aged Atlanta men who decide to take a weekend canoeing trip down the Cahulawassee River in the north Georgia wilderness. But after an infamous episode of sexual assault at the hands of two mountain men, the four suburbanites realize that they won’t be able to just walk away from this trip…that if one of them doesn’t do something, and do something now, all will …

Read More from Deliverance – 3DS Review

Nintendo_1

Possibly the saddest thing modern day Nintendo has done is that they’ve pared down the number of their franchises they’re doing anything with. We’ve seen more Mario games than we can imagine, and we’ve seen some oldies revised into modern incarnations like Kid Icarus, but Nintendo has also completely ignored a large number of excellent franchises in favor of novelties like Wii Music and releasing another game with Mario’s face on the front.

We know Mario makes the most money, but is that really all Nintendo has to be about? They have so many good franchises, abandoned to the ravages of time. Let’s take a look at some of them!

1.F-Zero

When I was younger, F-Zero was the hottest thing since sliced bread. Really, F-Zero was the tops. Mario Kart was good, but F-Zero was faster, it had more attitude, and it was a lot more fun to play. I like Mario Kart just fine, but I loved F-Zero. The sense of speed and the focus on quality racing instead of random weapons made it a much more enjoyable single player experience.

It’s had a curious history, too. The original SNES game wasn’t fantastic, but the …

Read More from Four Nintendo Franchises in Need of Revival

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