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	<title>Comments for Nightmare Mode</title>
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	<link>http://nightmaremode.net</link>
	<description>Talk beyond play</description>
	<lastBuildDate>Wed, 22 Feb 2012 23:46:25 +0000</lastBuildDate>
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		<title>Comment on We won: On The Last Story and American release by tantr</title>
		<link>http://nightmaremode.net/2012/02/we-won-on-the-last-story-and-american-release-16664/#comment-7539</link>
		<dc:creator>tantr</dc:creator>
		<pubDate>Wed, 22 Feb 2012 23:46:25 +0000</pubDate>
		<guid isPermaLink="false">http://nightmaremode.net/?p=16664#comment-7539</guid>
		<description>You didnt comment on handhelds? no you only said being on them proves japanese rpgs are relics. If thats an insult. I dont know what is

The ps3 has sprite rpgs. Is that snes revival?  No

So radiant historia and devil survivor arent either. They are just as modern as anything else.  No they couldnt of existed on the snes. Nor would the ever have been localized.


Megaten was never localized before the jrpg community grew, and now they are localized. 

Metacritic doesnt mean anything. Especially when not every site reviews the same game, nor the same reviewer, with the same bias. You want critical acclaim, ask the fans.

According to mistwalker it did go platinum worldwide which for a new ip rpg is PHENOMENAL

There hasnt been a single western rpg better than even a mid tier japanese rpg this gen which has seen more rpgs, on more systems than ever. 

In fact weve seen more rpgs from past gens, in this one. Because they are so popular</description>
		<content:encoded><![CDATA[<p>You didnt comment on handhelds? no you only said being on them proves japanese rpgs are relics. If thats an insult. I dont know what is</p>
<p>The ps3 has sprite rpgs. Is that snes revival?  No</p>
<p>So radiant historia and devil survivor arent either. They are just as modern as anything else.  No they couldnt of existed on the snes. Nor would the ever have been localized.</p>
<p>Megaten was never localized before the jrpg community grew, and now they are localized. </p>
<p>Metacritic doesnt mean anything. Especially when not every site reviews the same game, nor the same reviewer, with the same bias. You want critical acclaim, ask the fans.</p>
<p>According to mistwalker it did go platinum worldwide which for a new ip rpg is PHENOMENAL</p>
<p>There hasnt been a single western rpg better than even a mid tier japanese rpg this gen which has seen more rpgs, on more systems than ever. </p>
<p>In fact weve seen more rpgs from past gens, in this one. Because they are so popular</p>
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		<title>Comment on What do bosses do? by John Thompson</title>
		<link>http://nightmaremode.net/2012/02/what-do-bosses-do-16477/#comment-7537</link>
		<dc:creator>John Thompson</dc:creator>
		<pubDate>Wed, 22 Feb 2012 22:45:33 +0000</pubDate>
		<guid isPermaLink="false">http://nightmaremode.net/?p=16477#comment-7537</guid>
		<description>Great article! My first boss was also Dr. Robotnik in Sonic 2, and I also recall the second level being super hard (the glider was just bizarre). As a GM, I also find this relates to tabletop gaming a lot as well; the boss fights I run always need to be the punctuation in the story and correspond with a great change in the story or the setting. It really shows in the players reactions and enjoyment when it is done right and when it is done wrong, particularly if they don&#039;t know why they are doing it. I also find the punctuation-rather-than-display-of-mastery is more effective in my campaigns. 

How does a game like Shadows of the Collosus figure into this? I suppose it isn&#039;t all that different; the battles still shape the arc of the story as well as the action of the game play. The content of the gameplay between bosses is different but the form is more or less the same. But do you think making an entire game about boss battles could change this dynamic drastically?</description>
		<content:encoded><![CDATA[<p>Great article! My first boss was also Dr. Robotnik in Sonic 2, and I also recall the second level being super hard (the glider was just bizarre). As a GM, I also find this relates to tabletop gaming a lot as well; the boss fights I run always need to be the punctuation in the story and correspond with a great change in the story or the setting. It really shows in the players reactions and enjoyment when it is done right and when it is done wrong, particularly if they don&#8217;t know why they are doing it. I also find the punctuation-rather-than-display-of-mastery is more effective in my campaigns. </p>
<p>How does a game like Shadows of the Collosus figure into this? I suppose it isn&#8217;t all that different; the battles still shape the arc of the story as well as the action of the game play. The content of the gameplay between bosses is different but the form is more or less the same. But do you think making an entire game about boss battles could change this dynamic drastically?</p>
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		<title>Comment on What do bosses do? by MACHINARIUM and Steel-coated Contemplation &#124; Nightmare Mode</title>
		<link>http://nightmaremode.net/2012/02/what-do-bosses-do-16477/#comment-7533</link>
		<dc:creator>MACHINARIUM and Steel-coated Contemplation &#124; Nightmare Mode</dc:creator>
		<pubDate>Wed, 22 Feb 2012 21:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://nightmaremode.net/?p=16477#comment-7533</guid>
		<description>[...] environment was trying to convey &#8211; moments of emptiness, silence. If bosses truly serve as punctuation, then the lines of Machinarium were written as a collection of ellipses, followed by the occasional [...]</description>
		<content:encoded><![CDATA[<p>[...] environment was trying to convey &#8211; moments of emptiness, silence. If bosses truly serve as punctuation, then the lines of Machinarium were written as a collection of ellipses, followed by the occasional [...]</p>
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		<title>Comment on We won: On The Last Story and American release by Tom Auxier</title>
		<link>http://nightmaremode.net/2012/02/we-won-on-the-last-story-and-american-release-16664/#comment-7532</link>
		<dc:creator>Tom Auxier</dc:creator>
		<pubDate>Wed, 22 Feb 2012 20:00:37 +0000</pubDate>
		<guid isPermaLink="false">http://nightmaremode.net/?p=16664#comment-7532</guid>
		<description>Thanks for commenting on our nothing site.  I bet you have a better one!

I agree with you on handhelds, which is why I didn&#039;t comment on them.  The SNES-era revival on the DS and PSP have produced tons of excellent JRPGs.  Two of my favorite JRPGs of all time (Devil Survivor and Radiant Historia) have both been handheld releases.  So I&#039;m with you on that.  They are &quot;relics&quot;, though, in the sense that they could have existed without much alteration on the Super Nintendo.  

But saying Lost Odyssey was critically acclaimed is pretty much bullshit.   78 on Metacritic, less than a million copies means a decent reception critically and commercially but hardly &quot;acclaim&quot;.</description>
		<content:encoded><![CDATA[<p>Thanks for commenting on our nothing site.  I bet you have a better one!</p>
<p>I agree with you on handhelds, which is why I didn&#8217;t comment on them.  The SNES-era revival on the DS and PSP have produced tons of excellent JRPGs.  Two of my favorite JRPGs of all time (Devil Survivor and Radiant Historia) have both been handheld releases.  So I&#8217;m with you on that.  They are &#8220;relics&#8221;, though, in the sense that they could have existed without much alteration on the Super Nintendo.  </p>
<p>But saying Lost Odyssey was critically acclaimed is pretty much bullshit.   78 on Metacritic, less than a million copies means a decent reception critically and commercially but hardly &#8220;acclaim&#8221;.</p>
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		<title>Comment on 10 terrible things from Mass Effect 2: the awful characters by Love in the age of the high score &#124; Nightmare Mode</title>
		<link>http://nightmaremode.net/2012/02/10-terrible-things-from-mass-effect-2-the-awful-characters-16040/#comment-7530</link>
		<dc:creator>Love in the age of the high score &#124; Nightmare Mode</dc:creator>
		<pubDate>Wed, 22 Feb 2012 19:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://nightmaremode.net/?p=16040#comment-7530</guid>
		<description>[...] for a few minutes and picked the sympathetic dialogue option. Our own Aram Zucker-Scharff&#8217;s series of issues with Mass Effect 2 show that not everyone finds the series&#8217; current standards of writing and [...]</description>
		<content:encoded><![CDATA[<p>[...] for a few minutes and picked the sympathetic dialogue option. Our own Aram Zucker-Scharff&#8217;s series of issues with Mass Effect 2 show that not everyone finds the series&#8217; current standards of writing and [...]</p>
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		<title>Comment on Love Interest: Sakazaki Yuuya, the Parody by Juxtaposed</title>
		<link>http://nightmaremode.net/2012/02/love-interest-sakazaki-yuuya-the-parody-16620/#comment-7529</link>
		<dc:creator>Juxtaposed</dc:creator>
		<pubDate>Wed, 22 Feb 2012 18:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://nightmaremode.net/?p=16620#comment-7529</guid>
		<description>emmychan, in a previous installation, this author couldn&#039;t be bothered to google &quot;Hertzog&quot;, and missed any reference to the famous director, so I doubt research is valued. It&#039;s surprising that other people, like the editor, don&#039;t mind the lack of basic research skills and the use of logical fallacies. I guess we&#039;ll have to find another site for researched articles about VNs.</description>
		<content:encoded><![CDATA[<p>emmychan, in a previous installation, this author couldn&#8217;t be bothered to google &#8220;Hertzog&#8221;, and missed any reference to the famous director, so I doubt research is valued. It&#8217;s surprising that other people, like the editor, don&#8217;t mind the lack of basic research skills and the use of logical fallacies. I guess we&#8217;ll have to find another site for researched articles about VNs.</p>
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		<title>Comment on We won: On The Last Story and American release by tantr</title>
		<link>http://nightmaremode.net/2012/02/we-won-on-the-last-story-and-american-release-16664/#comment-7527</link>
		<dc:creator>tantr</dc:creator>
		<pubDate>Wed, 22 Feb 2012 17:53:04 +0000</pubDate>
		<guid isPermaLink="false">http://nightmaremode.net/?p=16664#comment-7527</guid>
		<description>No offense dude, but you saying your a japanese rpg fan is an insult to the genre.

You are knowledge less, you generalize, and you hate

Yes jrpgs defined the psx and ps2.

And this gen they define the ds,psp, the wii, and even the ps3 in terms of rpg</description>
		<content:encoded><![CDATA[<p>No offense dude, but you saying your a japanese rpg fan is an insult to the genre.</p>
<p>You are knowledge less, you generalize, and you hate</p>
<p>Yes jrpgs defined the psx and ps2.</p>
<p>And this gen they define the ds,psp, the wii, and even the ps3 in terms of rpg</p>
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		<title>Comment on We won: On The Last Story and American release by tantr</title>
		<link>http://nightmaremode.net/2012/02/we-won-on-the-last-story-and-american-release-16664/#comment-7526</link>
		<dc:creator>tantr</dc:creator>
		<pubDate>Wed, 22 Feb 2012 17:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://nightmaremode.net/?p=16664#comment-7526</guid>
		<description>And you say handheld rpgs prove they are relics of the past? really? The prove to me that handhelds are number 1 worldwide and they have gotten so much incredible rpg support, I cant help but be blessed

skyrim is generic garbage, mass effect isnt an rpg, dragon age 2 was shovelware. 

I would take any japanese rpg over any western rpg any day

Your insulting lost oddessy comes off as hollow shit. It was critically and commercially successful</description>
		<content:encoded><![CDATA[<p>And you say handheld rpgs prove they are relics of the past? really? The prove to me that handhelds are number 1 worldwide and they have gotten so much incredible rpg support, I cant help but be blessed</p>
<p>skyrim is generic garbage, mass effect isnt an rpg, dragon age 2 was shovelware. </p>
<p>I would take any japanese rpg over any western rpg any day</p>
<p>Your insulting lost oddessy comes off as hollow shit. It was critically and commercially successful</p>
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		<title>Comment on We won: On The Last Story and American release by pikachu</title>
		<link>http://nightmaremode.net/2012/02/we-won-on-the-last-story-and-american-release-16664/#comment-7525</link>
		<dc:creator>pikachu</dc:creator>
		<pubDate>Wed, 22 Feb 2012 17:50:20 +0000</pubDate>
		<guid isPermaLink="false">http://nightmaremode.net/?p=16664#comment-7525</guid>
		<description>No offense dude, but you saying your a japanese rpg fan is an insult to the genre.

You are knowledge less, you generalize, and you hate


Yes jrpgs defined the psx and ps2.

And this gen they define the ds,psp, the wii, and even the ps3 in terms of rpg</description>
		<content:encoded><![CDATA[<p>No offense dude, but you saying your a japanese rpg fan is an insult to the genre.</p>
<p>You are knowledge less, you generalize, and you hate</p>
<p>Yes jrpgs defined the psx and ps2.</p>
<p>And this gen they define the ds,psp, the wii, and even the ps3 in terms of rpg</p>
]]></content:encoded>
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		<title>Comment on We won: On The Last Story and American release by tanto</title>
		<link>http://nightmaremode.net/2012/02/we-won-on-the-last-story-and-american-release-16664/#comment-7524</link>
		<dc:creator>tanto</dc:creator>
		<pubDate>Wed, 22 Feb 2012 17:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://nightmaremode.net/?p=16664#comment-7524</guid>
		<description>I didnt want to post on this nothing site but now I am going to have to teach them about rpgs

Theres been hundreds of critically acclaimed japanese rpgs this gen. Metacritic, is a companies waste of time. 

It doesnt take a genius to see that considering consoles position in japan, there have been more japanese rpgs than ever, and alot of really stunning ones. 

&quot;but these games did nothing but reinforce the trope that the JRPG was a relic of the past. &quot;

So because a game is on a handheld its a relic of the past? Is that why handhelds are number 1 worldwide? Maybe consoles are a relic of the past. 

I would take twewy over skyrim anyday


&quot;The “best” console JRPG of the generation, Mistwalker’s Lost Odyssey, felt like a good title lost at sea trying to find relevance in a market that didn’t desire it. By way of comparison, it felt like Jade Empire or Knights of the Old Republic stripped of its Star Wars trappings: Lost Odyssey was a good game that wasn’t quite sure how to conquer the realities of the modern HD generation.&quot;

this is the most retarded statement Id ever read. Lost oddessy was critically acclaimed and sold very well. It seems like the market did desire it. Disgaea 4, highest selling disgaea. 13-2 critically aclaimed


&quot;:Because here’s the thing: while the last two generations were defined by JRPGs (the Playstation by Final Fantasy VII, the Playstation 2 by Final Fantasy X and, in the minds of its rabid fans, Persona), in this one they’ve barely been a footnote.&quot;

oh so your a sony troll who is so insecure that japanese rpgs are actually MORE popular this gen. Thats why we are seeing older titles


Your a troll, and an rpg moron</description>
		<content:encoded><![CDATA[<p>I didnt want to post on this nothing site but now I am going to have to teach them about rpgs</p>
<p>Theres been hundreds of critically acclaimed japanese rpgs this gen. Metacritic, is a companies waste of time. </p>
<p>It doesnt take a genius to see that considering consoles position in japan, there have been more japanese rpgs than ever, and alot of really stunning ones. </p>
<p>&#8220;but these games did nothing but reinforce the trope that the JRPG was a relic of the past. &#8221;</p>
<p>So because a game is on a handheld its a relic of the past? Is that why handhelds are number 1 worldwide? Maybe consoles are a relic of the past. </p>
<p>I would take twewy over skyrim anyday</p>
<p>&#8220;The “best” console JRPG of the generation, Mistwalker’s Lost Odyssey, felt like a good title lost at sea trying to find relevance in a market that didn’t desire it. By way of comparison, it felt like Jade Empire or Knights of the Old Republic stripped of its Star Wars trappings: Lost Odyssey was a good game that wasn’t quite sure how to conquer the realities of the modern HD generation.&#8221;</p>
<p>this is the most retarded statement Id ever read. Lost oddessy was critically acclaimed and sold very well. It seems like the market did desire it. Disgaea 4, highest selling disgaea. 13-2 critically aclaimed</p>
<p>&#8220;:Because here’s the thing: while the last two generations were defined by JRPGs (the Playstation by Final Fantasy VII, the Playstation 2 by Final Fantasy X and, in the minds of its rabid fans, Persona), in this one they’ve barely been a footnote.&#8221;</p>
<p>oh so your a sony troll who is so insecure that japanese rpgs are actually MORE popular this gen. Thats why we are seeing older titles</p>
<p>Your a troll, and an rpg moron</p>
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